
MARTIN LIPMANN
TEACHER & LECTURER
DRAMA, HISTORY AND CINEMA
About
Over the past two decades, I built a career in the Visual Effects and creative production industry, working as both a digital artist and Production Visual Effects Supervisor on international film and television projects. My work took me across Paris, London, Melbourne, Adelaide, and Montreal, where I led multidisciplinary teams of up to 350 artists and collaborated with major studios including Disney, Netflix, Fox, HBO, and Searchlight Pictures.
My professional path is rooted in a strong artistic and academic foundation. I studied Art History and Archaeology at Sorbonne University, pursued hypermedia and digital studies at Paris VIII, and completed a Master’s degree in New Technologies at Université Paris XIII (Saint-Denis). In parallel, my training as a percussionist at the Agostini Conservatory in Paris deeply shaped my relationship to rhythm, timing, and performance—elements that continue to inform both my creative and pedagogical work.
I began my career in 1995 as a web designer for one of France’s early digital startups, developing interactive experiences for brands such as Taittinger Champagne and Lancôme at a time when web-based storytelling was still emerging.
In the late 1990s, I co-founded Mosaïques du Monde, a non-profit organization dedicated to teaching communication technologies to children in French-speaking regions. This initiative led me to spend a formative year in West Africa, working in schools across Senegal, Mali, Burkina Faso, Togo, Côte d’Ivoire, and Benin, where we introduced multimedia tools as vehicles for expression, cultural exchange, and empowerment.
Upon returning to France, I joined Cirque 360, a traveling circus project that combined live performance with emerging digital systems. There, I helped develop an online entertainment platform that connected actors and acrobats with electronic communication technologies, bridging stage performance and multimedia innovation.
Alongside my industry career, I have remained deeply committed to education, mentorship, and transmission. Since 2020, I have designed and delivered courses and workshops in Drama, Cinema, Game Design, Ethics, and Virtual Environments in secondary schools, colleges, universities, libraries, and cultural institutions. I currently teach Drama and History in a Montessori/IB-inspired high school and lecture at the post-secondary level, directing large-scale student productions and emphasizing project-based learning, creative rigor, and reflective evaluation.
I come from a deeply artistic family background. My mother, originally a set designer for cinema, later became a sculptor; my father is a writer, producer, and film director specializing in music; my siblings work respectively in television directing and line production. This environment profoundly shaped my understanding of artistic work as both craft and culture.
I hold dual French and Canadian citizenship and am based in Montreal, where I live with my wife and daughter.
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EXPERTISE:
Creative Leadership & Team Direction
Led multidisciplinary teams ranging from 50 to 350 collaborators across creative, technical, and educational contexts. Experienced in fostering collaboration, accountability, and shared artistic vision.
Project Design & Planning
Strong ability to break down complex projects into clear phases, establish realistic schedules, and manage resources and budgets. Applied to both professional productions and large-scale student projects.
Theatre & Performance Direction
Direction of student theatre productions integrating acting, movement, voice, choral work, space, and rhythm. Emphasis on ensemble creation, rehearsal process, and narrative clarity.
Creative Collaboration
Close collaboration with directors, designers, educators, and students to develop visually and dramaturgically coherent works. Skilled in translating abstract ideas into concrete artistic outcomes.
On-Set & Production Supervision
Extensive experience coordinating live-action environments, rehearsals, and on-set operations, including technical teams and complex logistics, with a strong sense of safety and timing.
Digital & Media Integration
Supervision and integration of video, sound, and digital tools in support of storytelling, both in professional contexts and in the classroom (including media cueing and playback systems).
Assessment, Feedback & Mentorship
Design of clear evaluation frameworks, personalized feedback, and development plans to support student progress, motivation, and autonomy.
Teaching, Instruction & Coaching
Course design and delivery in Drama, Cinema, Game Design, Ethics, and Virtual Environments. Focus on project-based learning, skill acquisition, and reflective practice.
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AWARD WINNING PROJECTS:
ANNIE AWARDS 2024
Nominated for Outstanding FX in an Animated Feature.
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PRIMETIME EMMY AWARDS 2017
Nominated for Outstanding Visual Effects for Black Sails (Season 4).
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CANADIAN SCREEN AWARDS 2017
Winner for Achievement in Visual Effects in the Jessie Owens biopic Race.
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GALA QUEBEC CINEMA 2017
Nominated for Achievement in Visual Effects in the Jessie Owens biopic Race.
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HPA AWARDS 2017
Winner for Outstanding Visual Effects for Black Sails (Season 4).
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PRIX CREA 2009
Winner of Prix Artisan for the Rona campaign by Montreal's Shed Inc., created for the 2010 Vancouver Olympics (15 commercials delivered).
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EDUCATION:
MASTER’S DEGREE IN NEW TECHNOLOGIES
St Denis University, Paris, France
2000
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BACHELOR IN HISTORY OF ARTS AND ARCHEOLOGY
Sorbonne University, Paris, France
1998
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PERCUSSION CONSERVATORY
Agostini, Paris, France
1996